STEPH FITZGERALD
THE EXPERIENCE ARCHITECT

STEPH FITZGERALD THE EXPERIENCE ARCHITECTSTEPH FITZGERALD THE EXPERIENCE ARCHITECTSTEPH FITZGERALD THE EXPERIENCE ARCHITECT

STEPH FITZGERALD
THE EXPERIENCE ARCHITECT

STEPH FITZGERALD THE EXPERIENCE ARCHITECTSTEPH FITZGERALD THE EXPERIENCE ARCHITECTSTEPH FITZGERALD THE EXPERIENCE ARCHITECT
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System Architecture

Interactive Systems

In progress

Terrarium controlled by ESP32 with humidity, temperature, misting, and airflow settings.

ESP32 Environmental Control Systems

Interactive terrarium automation using ESP32 microcontrollers, misting systems, airflow controls, sensors, and physical computing to explore how software can shape living environments.

A dark surveillance tunnel scene with coding and electronic equipment setup.

Interactive Horror Prototype

Experimental game and surveillance-inspired interaction design exploring adaptive puzzles, environmental tension, and system-driven narrative feedback.

A cozy workspace with coding, sketches, and inspirational notes.

Creative Tech Experiments

Ongoing technical prototypes combining code, sensors, physical builds, AI-assisted workflows, and immersive experience design.

Red Thread

Exploring the hidden connections between stories, systems, people, and ideas—revealing the patterns that tie seemingly unrelated experiences together.

One Step Behind

An experimental horror platformer exploring anticipation, pursuit, and adaptive AI-driven tension. Players navigate a storm-tossed ferry while an intelligent stalker learns their habits, turning every route, hiding place, and decision into part of the chase.

The Corporate Labyrinth

A first-person browser adventure prototype where players explore a mysterious corporate headquarters, solve a Doppelgänger identity puzzle, and learn mythology, psychology, leadership, and systems thinking through environmental clues.


Technical Foundations

Graduate portfolio work centered on rendering systems, parallel computation, optimization models, and computational design. Projects like Snowglobe, Blelloch, and SumoBot established the technical foundation for how I approach platform engineering, performance architecture, and production reliability today.

Informative infographic explaining Snowglobe's real-time rendering and particle simulation technology.

Rendering Systems & Visual Trust

Procedural environments, particle simulation, reflection, refraction, and real-time rendering built to explore how technical systems shape perception and immersion.

Infographic explaining the Blelloch Scan parallel prefix sum algorithm with examples and performance details.

Parallel Systems & Computational Efficiency

Implementation of the Blelloch scan algorithm focused on performance optimization, parallel computation, and designing efficient pathways for large-scale systems.

Applied Optimization & Decision Architecture

Systems modeling and optimization work centered on constraints, computational pathways, and how structure creates better outcomes across complex workflows.

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